![]() This means, assuming enemy armor is a flat reduction (which, to my knowledge, it is), you're DPS will be reduced by it less.ĮX: enemy has 500 armor. Attacks are landed less often but for HIGHER damage. Execute is why you use two one handed weapons.ġ) One handed weapons + shield: Shield gives additional armor, useful for tanking or an aegis engineer build.Ģ) Two handed weapons: Arguably highest DPS. There is no reason why you would use two one handed weapons if you have no execute. You're asking why anyone would want to dual wield with zero execution chance why would anyone want to? That's like using a two hander on a freaking tank - there's zero synergy.Īnd just to answer your question: no. I swear you're asking a rhetorical question. My Question was "WITHOUT significant Execute% or a special dual-wield skill, why on earth would someone dual wield?"Īnd you're answer is: I use Dual Wield, because my Embermage has significant Execute% Ursprünglich geschrieben von Korrok:I also have a lvl 100 embermage and I use duel wield with it and try to arrange my points to get the most out of Execute. Sorry guys, if I want proof on some statements its not I dont belive you, I just want to understand the game mechanics. Im not a pro at what possible good builds are out there. BTW are there any Berseker builds with high execute chance? Pushing Focus to get high execute% with a Berserker sounds counterintuitive to me. A Zerker with 100% execute and a high crit chance does ridiculous damage." Is this really common sense? Is there a proof?Īnd: "Once you factor in execute, dual wielding should really begin to outdamage other options. Is there any proof of that?Īnd: "And as mentioned previously, 2Handers don't really have higher DPS than 1Handers." I believe there is a 10% IAS bonus, so as long as the damage on both weapons is the same, you will do more than 1H+Shield." Another thing: you are speaking of "dual wielding damage bonuses" is there a default bonus for dual wielding in the game or are you talking of a specific skill here? On the other hand a shield can also have (other) nice bonuses. Nice bonuses (or boni) on 2 weapons is better than on only one. If you have some really nice stats or effects on a weapon that might not be the strongest, it is usually still worth using." If you dual wield, you get any stat bonuses on that second weapon, the elemental damage it deals to add more effects, any crit chance or damage bonuses, execute chances, dual wielding damage bonuses, attack speed increases, procs, etc. Ragnarokseig says: "But, since you asked for why bother if you ignore execute, think about the the item bonuses. ![]() Ok, lets see what new arguments we have here.Īnd: "if you dual wield claws, you get a significant armor penetration" A Zerker with 100% execute and a high crit chance does ridiculous damage. Once you factor in execute, dual wielding should really begin to outdamage other options. ![]() They do attack multiple targets, but it is more likely you will want higher single target DPS AoE skills will take care of masses of weak enemies. And as mentioned previously, 2Handers don't really have higher DPS than 1Handers. I believe there is a 10% IAS bonus, so as long as the damage on both weapons is the same, you will do more than 1H+Shield. The only point I am getting at is dierampe seems to want a specific answer of what is optimal, but in the big picture it is often irrelevant.īut, dierampe, to answer your question dual wielding should give the most single target DPS even without execute. Of course, "it is fun" is an acceptable answer too. If min/maxing, may as well go with shield. When your dropping Blazing Pillars and spamming Prismatic Bolt, it really doesn't matter what you are holding in your hands. Right, but how often are you out of mana? I always have an excess of potions, and if I didn't, an excess of gold to purchase more. Ursprünglich geschrieben von Korrok:Especially in multi-player, if I'm low on mana I'm not going to rush in and start hacking away with a sword. ![]()
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